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WebGL-based interactive rendering of whole body anatomy for web-oriented visualisation of avatar-centered digital health data

  • Youbing Zhao
    ,
  • Xia Zhao
    ,
  • Feng Dong
    ,
  • Gordon Clapworthy
    ,
  • Nikolaos Ersotelos
    ,
Research Output: Chapter in Book/Report/Conference proceeding Conference contribution Peer-review

Sustainable Development Goals

  • SDG 3 - Good Health and Well-being
    SDG 3 Good Health and Well

Abstract

The visualisation of whole-body anatomy has a variety of applications in health-related analysis and simulation. However, the rendering of complex 3D human anatomy models is generally performed by standalone applications rather than via a web interface, as rendering large 3D models has always been a weak spot of traditional web browsers. Consequently, online access to, and exploration of, the human anatomy in 3D has not been feasible in the past. With the advent of WebGL and HTML5, high performance OpenGL rendering seamlessly integrated with the web interface is now within reach, and this opens the possibility of visualising avatar-centered health data via a web interface. In this paper, a WebGL-based prototype for rendering whole-body anatomy is introduced, and the technical details are presented.

Publication Information

Output type

Research Output: Chapter in Book/Report/Conference proceeding Conference contribution Peer-review

Original language

English

Publication milestones

  • Published - 01/11/2013

Publication status

Published - 01/11/2013

Publisher

Institute of Electrical and Electronics Engineers Inc., United States

External Publication IDs

  • handle.net: 10547/337877
  • Scopus: 84894209143

Host publication title

13th IEEE International Conference on BioInformatics and BioEngineering

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