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Getting the measure of the electronic games industry: developers and the management of innovation

Research Output: Contribution to journal Article Peer-review

Abstract

The electronic games industry has grown within the space of a decade to a $40bn global industry. Yet, at least in the UK, the management of innovation in the software development sector reflects the industry's bedroom origins. Visits to major buyers in the US by UK games developers show that publishers increasingly require more sophisticated management procedures from developers, including that with respect to the management of innovation. This paper reports on the development of industry-specific indicators to be used in processes of innovation management, benchmarking innovation practices and performance within the framework of value chain analysis. This provides the sector with a framework for more routinised innovation practices, and is also of relevance to the management of innovation in other software-intensive sectors. 

Publication Information

Output type

Research Output: Contribution to journal Article Peer-review

Original language

English

Pages from-to (Number of pages)

Pages 183-213

Journal (Volume, Issue Number)

International Journal of Innovation Management (Volume 9, Issue 2)

Publication milestones

  • Published - 06/2005

Publication status

Published - 06/2005

ISSN

1363-9196

External Publication IDs

  • ORCID: /0009-0006-9077-2611/work/155328563

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