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The added value of the hybrid virtual learning approach: using virtual environments in the real classroom

Research Output: Chapter in Book/Report/Conference proceeding Chapter Peer-review

Abstract

This chapter maps the types of interactions that relate to the use of virtual worlds in hybrid virtual learning scenarios. Students were asked to state their opinions regarding their experiences and were also observed along the way. The results highlight that the learning activities and students' attitudes and experiences greatly affect learner engagement. It is vital, though, that instructional designers plan the learning activities thoughtfully and provide learners with enough time and support. Offering content with examples of the expectations of the teaching team can be invaluably helpful. Furthermore, a game-like content can be considered a great source of motivation. Moreover, the vividness of the virtual world makes the learning process more stimulating and less tedious. Additionally, avatars enable users to interact with the content and increase the opportunities for interactions with others. Nevertheless, learners' simultaneous co-presence in the physical classroom is a more immediate and preferred option, since it offers increased opportunities for collaboration.

Publication Information

Output type

Research Output: Chapter in Book/Report/Conference proceeding Chapter Peer-review

Original language

English

Publication milestones

  • Published - 01/01/2018

Publication status

Published - 01/01/2018

Publisher

IGI Global Scientific Publishing, United States
9781522537199

External Publication IDs

  • handle.net: 10547/623261

Host publication title

Integrating multi-user virtual environments in modern classrooms