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Teaching large student cohorts in Second Life

Research Output: Chapter in Book/Report/Conference proceeding Conference contribution Peer-review

Open access

Abstract

There are high expectations on Second Life, a multi-user interactive virtual environment, to play a prominent role in higher education in the future. Across universities worldwide many projects aim to engage students in a variety of activities related to Second Life. However typically the number of students participating in those projects is small and the use of Second Life is an optional addition to the syllabus. We present two activities, conducted in 2007 and 2008 where Second Life has been used as an integral, non voluntarily part of an assignment in project management. Feedback from the 200 participants has been collected in the form of a questionnaire and interviews. Our results show that students have found the experience mostly positive, or, at least, didn’t object to it. However technical and administrative problems have been identified that still question the suitability of Second Life for a smooth provision of these activities on a large scale.

Publication Information

Output type

Research Output: Chapter in Book/Report/Conference proceeding Conference contribution Peer-review

Original language

English

Publication milestones

  • Published - 01/01/2009

Publication status

Published - 01/01/2009

Publisher

INSTICC Press
9789898111821

ISBN (Electronic)

9789898111821

External Publication IDs

  • handle.net: 10547/277712

Host publication title

Csedu 2009 Proceedings of the 1st International Conference on Computer Supported Education

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