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WebGL-based interactive rendering of whole body anatomy for web-oriented visualisation of avatar-centered digital health data

  • Youbing Zhao
  • , Xia Zhao
  • , Feng Dong
  • , Gordon Clapworthy
  • , Nikolaos Ersotelos
  • , Enjie Liu

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

7 Citations (Scopus)

Abstract

The visualisation of whole-body anatomy has a variety of applications in health-related analysis and simulation. However, the rendering of complex 3D human anatomy models is generally performed by standalone applications rather than via a web interface, as rendering large 3D models has always been a weak spot of traditional web browsers. Consequently, online access to, and exploration of, the human anatomy in 3D has not been feasible in the past. With the advent of WebGL and HTML5, high performance OpenGL rendering seamlessly integrated with the web interface is now within reach, and this opens the possibility of visualising avatar-centered health data via a web interface. In this paper, a WebGL-based prototype for rendering whole-body anatomy is introduced, and the technical details are presented.
Original languageEnglish
Title of host publicationnan
PublisherInstitute of Electrical and Electronics Engineers Inc.
DOIs
Publication statusPublished - 1 Nov 2013
Event13th IEEE International Conference on BioInformatics and BioEngineering - Chania
Duration: 10 Nov 201313 Nov 2013

Conference

Conference13th IEEE International Conference on BioInformatics and BioEngineering
CityChania
Period10/11/1313/11/13
Other13th IEEE International Conference on BioInformatics and BioEngineering (10/11/2013-13/11/2013, Chania)

UN SDGs

This output contributes to the following UN Sustainable Development Goals (SDGs)

  1. SDG 3 - Good Health and Well-being
    SDG 3 Good Health and Well-being

Keywords

  • WebGL

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