Abstract
The visualisation of whole-body anatomy has a variety of applications in health-related analysis and simulation. However, the rendering of complex 3D human anatomy models is generally performed by standalone applications rather than via a web interface, as rendering large 3D models has always been a weak spot of traditional web browsers. Consequently, online access to, and exploration of, the human anatomy in 3D has not been feasible in the past. With the advent of WebGL and HTML5, high performance OpenGL rendering seamlessly integrated with the web interface is now within reach, and this opens the possibility of visualising avatar-centered health data via a web interface. In this paper, a WebGL-based prototype for rendering whole-body anatomy is introduced, and the technical details are presented.
| Original language | English |
|---|---|
| Title of host publication | nan |
| Publisher | Institute of Electrical and Electronics Engineers Inc. |
| DOIs | |
| Publication status | Published - 1 Nov 2013 |
| Event | 13th IEEE International Conference on BioInformatics and BioEngineering - Chania Duration: 10 Nov 2013 → 13 Nov 2013 |
Conference
| Conference | 13th IEEE International Conference on BioInformatics and BioEngineering |
|---|---|
| City | Chania |
| Period | 10/11/13 → 13/11/13 |
| Other | 13th IEEE International Conference on BioInformatics and BioEngineering (10/11/2013-13/11/2013, Chania) |
UN SDGs
This output contributes to the following UN Sustainable Development Goals (SDGs)
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SDG 3 Good Health and Well-being
Keywords
- WebGL
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