Abstract
There are high expectations on Second Life, a multi-user interactive virtual environment, to play a prominent role in higher education in the future. Across universities worldwide many projects aim to engage students in a variety of activities related to Second Life. However typically the number of students participating in those projects is small and the use of Second Life is an optional addition to the syllabus. We present two activities, conducted in 2007 and 2008 where Second Life has been used as an integral, non voluntarily part of an assignment in project management. Feedback from the 200 participants has been collected in the form of a questionnaire and interviews. Our results show that students have found the experience mostly positive, or, at least, didn’t object to it. However technical and administrative problems have been identified that still question the suitability of Second Life for a smooth provision of these activities on a large scale.
| Original language | English |
|---|---|
| Title of host publication | Csedu 2009 Proceedings of the 1st International Conference on Computer Supported Education |
| Publisher | INSTICC Press |
| ISBN (Electronic) | 9789898111821 |
| ISBN (Print) | 9789898111821 |
| Publication status | Published - 1 Jan 2009 |
| Event | International Conference on Computer Supported Education CSEDU 2009 - Lisbon Duration: 1 Jan 2009 → … |
Conference
| Conference | International Conference on Computer Supported Education CSEDU 2009 |
|---|---|
| City | Lisbon |
| Period | 1/01/09 → … |
| Other | International Conference on Computer Supported Education CSEDU 2009 (Lisbon) |
Keywords
- Second Life
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