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Teaching employability skills through simulation games

  • Leslie Strachan

Research output: Contribution to journalArticlepeer-review

Abstract

This paper examines the use of a business simulation game to test its effectiveness in promoting the awareness of employability skills in undergraduate students. A mixed approach using an-online survey tool was used to record student perceptions of how their employability skills were developed across ten courses and three faculties. The survey was conducted before the unit started, and on completion. Key emerging themes show that students demonstrated an increased awareness and development of their employability skills. They acquired and developed their skills by learning how to operate a small business start-up using a business simulation game. This research project was limited to one core unit in the curriculum, and the project is university specific. A cross university research project would add further value to the research project. Students are able to articulate the skills they have acquired and developed thus showing elements of self-awareness. An increase in student’s social capital is likely to enhance their career decisions. This paper will be of value to institutions wishing to evaluate the use of serious business simulation games to embed employability skills into the curriculum.
Original languageEnglish
JournalJournal of pedagogic development
Publication statusPublished - Jun 2016
Externally publishedYes

Keywords

  • Simulation Games
  • Students
  • Employability Skills
  • Simulation
  • Employability
  • Games
  • X300 Academic Studies In Education

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