Abstract
Stereoscopic 3D video is a key enabler of advanced immersive multimedia systems. Network coding on the other hand is a promising technology that would be implemented on the future internet that has the capability to increase the throughput of networks. This paper considers a methodology for 3D video transmission over network coding enabled networks. Specifically, by way of extensive simulations, we compare the error resilient performance of network coding with redundant packets and redundant coding of video streams. Simulation results indicate that in terms of error resilience, packet redundancies at network layer in network coding enabled networks is superior to application level redundancies such as redundant coding of video streams. Thus, this paper illustrates how bandwidth hungry applications such as 3D video distribution could benefit from network coding.
| Original language | English |
|---|---|
| Title of host publication | 2013 IEEE International Conference on Communications Workshops, ICC 2013 |
| Publisher | Institute of Electrical and Electronics Engineers Inc. |
| ISBN (Electronic) | 9781467357531 |
| DOIs | |
| Publication status | Published - 31 Oct 2013 |
| Event | 2013 IEEE International Conference on Communications Workshops (ICC) - Budapest, Hungary Duration: 9 Jun 2013 → 13 Jun 2013 |
Conference
| Conference | 2013 IEEE International Conference on Communications Workshops (ICC) |
|---|---|
| Country/Territory | Hungary |
| City | Budapest |
| Period | 9/06/13 → 13/06/13 |
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