Abstract
The authors present a novel wavelet-based compression algorithm for multiview images. This method uses a layer-based representation, where the 3-D scene is approximated by a set of depth planes with their associated constant disparities. The layers are extracted from a collection of images captured at multiple viewpoints and transformed using the 3-D discrete wavelet transform (DWT). The DWT consists of the 1-D disparity compensated DWT across the viewpoints and the 2-D shape-adaptive DWT across the spatial dimensions. Finally, the wavelet coefficients are quantized and entropy coded along with the layer contours. To improve the rate-distortion performance of the entire coding method, we develop a bit allocation strategy for the distribution of the available bit budget between encoding the layer contours and the wavelet coefficients. The achieved performance of our proposed scheme outperforms the state-of-the-art codecs for several data sets of varying complexity.
| Original language | English |
|---|---|
| Pages (from-to) | 4092-4105 |
| Journal | IEEE Transactions on Image Processing |
| Volume | 21 |
| Issue number | 9 |
| DOIs | |
| Publication status | Published - 1 Jan 2012 |
Keywords
- multiview image coding
Fingerprint
Dive into the research topics of 'Multiview image coding using depth layers and an optimized bit allocation'. Together they form a unique fingerprint.Cite this
- APA
- Author
- BIBTEX
- Harvard
- Standard
- RIS
- Vancouver