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Efficient bit allocation for multiview image coding & view synthesis

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

9 Citations (Scopus)

Abstract

In this paper, the authors address the problem of efficient bit allocation among texture and depth maps of multi-view images. We pose the following question: for chosen (1) coding tool to encode texture and depth maps at the encoder and (2) view synthesis tool to reconstruct uncoded views at the decoder, how to best select captured views for encoding and distribute available bits among texture and depth maps of selected coded views, such that visual distortion of a “metric” of reconstructed views is minimized. We show that using the monotonicity assumption, suboptimal solutions can be efficiently pruned from the feasible space during parameter search. Our experiments show that optimal selection of coded views and associated quantization levels for texture and depth maps can outperform a heuristic scheme using constant levels for all maps (commonly used in the standard implementations) by up to 2.0dB. Moreover, the complexity of our scheme can be reduced by up to 66% over full search without loss of optimality.
Original languageEnglish
Title of host publicationnan
PublisherInstitute of Electrical and Electronics Engineers Inc.
ISBN (Electronic)9781424479931
ISBN (Print)9781424479931
DOIs
Publication statusPublished - 3 Dec 2010
Event2010 IEEE International Conference on Image Processing - Hong Kong
Duration: 26 Sept 201029 Sept 2010

Conference

Conference2010 IEEE International Conference on Image Processing
CityHong Kong
Period26/09/1029/09/10
Other2010 IEEE International Conference on Image Processing (26/09/2010-29/09/2010, Hong Kong)

Keywords

  • multiview image coding

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