Abstract
Virtual view synthesis is a key component of multi-view imaging systems that enable visual immersion environments
for emerging applications, e.g., virtual reality and 360-degree video. Using a small collection of captured reference viewpoints, this technique reconstructs any view of a remote scene of interest navigated by a user, to enhance the perceived immersion experience. We carry out a convexity characterization analysis of the virtual view reconstruction error that is caused by compression of the captured multi-view content. This error is expressed as a function of the virtual viewpoint coordinate relative to the captured reference viewpoints. We derive fundamental insights about the nature of this dependency and formulate a prediction framework that is able to accurately predict the specific dependency shape, convex or concave, for given reference views, multi-view content and compression settings. We are able to integrate our analysis into a proof-of-concept coding framework and demonstrate considerable benefits over a baseline approach.
| Original language | English |
|---|---|
| Title of host publication | Proceedings to IEEE MMSP 2017 |
| Publisher | Institute of Electrical and Electronics Engineers Inc. |
| ISBN (Print) | 9781509036486 |
| DOIs | |
| Publication status | Published - 22 Sept 2017 |
| Event | IEEE Multimedia Signal Processing - Luton Duration: 16 Oct 2017 → 18 Oct 2017 http://www.beds.ac.uk/mmsp2017 |
Conference
| Conference | IEEE Multimedia Signal Processing |
|---|---|
| City | Luton |
| Period | 16/10/17 → 18/10/17 |
| Other | IEEE Multimedia Signal Processing (16/10/2017-18/10/2017, Luton) |
| Internet address |
Keywords
- Engineering
- Multi-view Imaging
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