Personal profile
Biography
I am a computer scientist with 5 years' experience in the games industry, developing mobile games for a worldwide outdoor events company. 4 years' experience as a university research assistant studying medical visualisation utilising AR/VR technology, and 8 years' experience as a CST lab technician, providing classroom support, developing practical materials, and maintaining the labs hardware and software.
Research interests
- Augmented Reality
- Stereoscopic Viewing and Interfaces
- CAD/CAM
Teaching Expertise
- Programming Generalist
- 2D and 3D asset creation
Education/Academic qualification
Bachelor, Computer Games Development, University of Bedfordshire
Master, Computer Animation, University of Bedfordshire
Fingerprint
Dive into the research topics where Stephen Wilson is active. These topic labels come from the works of this person. Together they form a unique fingerprint.
- 1 Similar Profiles
Research output
- 2 Article
-
The role of serious games in the iManageCancer project
Hoffmann, S. & Wilson, S., 11 Jul 2018, In: ecancermedicalscience. 12, p. 850Research output: Contribution to journal › Article › peer-review
Open AccessFile12 Citations (Scopus)1 Downloads (Pure) -
Integrated visualisation of wearable sensor data and risk models for individualised health monitoring and risk assessment to promote patient empowerment
Zhao, Y., Parvinzamir, F., Wilson, S., Wei, H., Deng, Z., Portokallidis, N., Third, A., Drosatos, G., Liu, E., Dong, F., Marozas, V., Lukoševičius, A., Kaldoudi, E. & Clapworthy, G., 27 Oct 2016, In: Journal of Visualization. 20, 2, p. 405-413Research output: Contribution to journal › Article › peer-review
Open AccessFile15 Citations (Scopus)1 Downloads (Pure)